When a view is selected, the
3 axes in the bottom of the view are drawn with the Red, Green and Blue color.
The point of view can be changed with the mouse or with the keyboard. Changing the point of view with the keyboard:
The arrow keys turn the selected objects in the corresponding direction.
The 'Page Up' and 'Page Down' keys turn the view in
clockwise and counter clockwise manner.
The 'x', 'y', 'z' keys set the view so that the named axis points inside the screen.
The '+' and '-' keys increase and decrease the zoom factor, or move the point
of view toward or backward the selected objects. Use the 'Shift' key
to change the zoom factor quickly.
In perspective mode, '*' and '/'
increase/decrease the Field of View (FoV). The 'Shift' key can be used to changed
the FoV in biggger steps.
The 'r' and 'R' keys rotate the point of view by 90 degrees around the viewing axis.
Right clicking in a view open
a popup menu which contains a view submenu. This menu allows changing the view
point of view:
View popup menu (right click in a view).
Changing the point of view with the mouse:
left clicking on a view while holding
the Ctrl key down will rotate the point of view;
left clicking on a view while holding
the Alt key down will move the point of view .
the mouse wheel will change the zoom factor or move the point of view forward/backward.
Changing the point of view with the view tools:
There is a small toolbar top left of each views:
The tools are:
Opens the view configuration window
(same as pressing the 'O' key).
When the point of view in a view is rotated, it is around a center.
The center is defined by the next 4 tools:
Rotate the point of view around the world center
Rotate the point of view around the selected mesh center
Rotate the point of view around the selected items center
Rotate the point of view around the one camera 'point to' center.
The next 4 tools opens one change point of view tool:
Rotate the point of view using view coordinates: Rotate the point of view using world coordinates: Move the point of view: Zoom the point of view:
Lock the point of view. In perspective mode, the point of view can not
be moved, rotated or zoomed. In isometric mode, the point of view can not be rotated, but can be moved or zoomed.