Albatross 3D - Bone Influence

Set the bone Influence zone

Define an influence zone for each bone. Then, compute vertices weights according to these influence zones. Mostly used to define a first weighting because the tool is not very flexible, but really quick.
rc Key: tbxBoneInfluence

Edit the bone Influence zone
rc Key: boneInfuenceEdit
Edit the bone Influence zone of the selected bone. No weight is changed until the compute tool is launched.
Compute the vertices' weights based on bone influence
rc Key: boneInfuenceCompute
shortkey: C
Compute the vertices weights based on the defined bone influences.
Back to the Rig Toolbox
rc Key: boneInfluenceOk
shortkey: Enter
Ok