Albatross 3D - Paint Weight

Paint weight

This tool allows the user to paint the vertices weight directly on the mesh. In the parameter area, the shape, size, strength of the brush is defined. Then, by moving the brush on the mesh, the weighting will increase/decrease the influence of the selected bone on the pointed vertices. The skeleton can be moved in any pose, so that it is possible to change the weighting on a deformed mesh.
rc Key: tbxBonePaint

Paint vertices weights on the mesh
rc Key: bonePaintPaint
Paint vertices weights on the mesh
Select bone (paint will change the weights of this bone)
rc Key: bonePaintSelect
shortkey: s
Select bone (paint will change the weights of this bone)
Move the bones with Forward Knematics
rc Key: bonePaintFK
Move the bones with Forward Knematics
Move the bones with Inverse Kinematics
rc Key: bonePaintIK
Move the bones with Inverse Kinematics
Show/Hide bones
rc Key: bonePaintView
shortkey: Ctrl w
Show/Hide bones
Close the Paint toolbox
rc Key: bonePaintOk
shortkey: Enter
Close the Paint toolbox