Albatross 3D Forum Forum Index Forum Albatross 3D Forum
Albatross 3D Users Forums
 
Albatross 3D Web Site
 
 
 Register Register 
 Profile Profile    Log in to check your private messages Log in to check your private messages    Log in Log in    Memberlist Memberlist 
 

Search found 5 matches
Albatross 3D Forum Forum Index
Author Message
  Topic: back face culling
airflamesred

Replies: 1
Views: 25718

PostForum: How To   Posted: Sat Mar 12, 2011 10:00 am   Subject: back face culling
Is there any way to turn this on or off? I think this is the right terminology


I had a crash with the new beta yesterday though looking in the dump file and its empty. Do I need to enable somethi ...
  Topic: New Member
airflamesred

Replies: 6
Views: 40828

PostForum: How To   Posted: Wed Mar 02, 2011 10:38 pm   Subject: New Member
Thank you Craouette
Got it working
  Topic: New Member
airflamesred

Replies: 6
Views: 40828

PostForum: How To   Posted: Wed Mar 02, 2011 9:31 am   Subject: New Member
OK
I have my bones and skeleton ( a cylinder) which I thimk are attatched. So how do I manipulate the bones to deform the cylinder?

thanks
  Topic: New Member
airflamesred

Replies: 6
Views: 40828

PostForum: How To   Posted: Tue Mar 01, 2011 12:39 pm   Subject: New Member
Thanks
I can't seem to join the bones together. Do I move on to the animation tab for this?
Is there a way to invert the z and y axis in the config? I saw an old post about this but is this possible ...
  Topic: New Member
airflamesred

Replies: 6
Views: 40828

PostForum: How To   Posted: Mon Feb 28, 2011 6:28 pm   Subject: New Member
Hello all
I have a vague recolection of ppmodelor from some years ago and it certainly has moved on quite a bit. I would certainly recomend this, as someone over at renderosity did to me.
The bones ...
 
Page 1 of 1
All times are GMT
Jump to:  


Powered by phpBB © 2001, 2002 phpBB Group