Create a box. |
Subdivide the box to create a smoother shape for an organic figure. You could also cut the box, then shape it out to the contour, but I find just doing this goes faster. |
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Delete half of the object. |
Mirror the object for creating a symmetrical object. |
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(Front View Of The Shape)Begin shaping the model to make the basis for the overall shape. |
(Side View Of The Shape). |
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(Angle View Of The Shape) |
I want to add some eyes, so I'm "X'ing" out the area for the eye with a horizontal cut. |
I'm finishing the "X" with a vertical cut of the model. |
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Now I'm making the rough shape for the eyes. |
I then roughed out the shape for the nose with a triangular prism shape. Since there were lines that already made a cross-section ("X"), I didn't need to "X" out the area for where I wanted to place the nose. |
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I made the horizontal line for the mouth. |
Now I made a rough cut for the mouth on the cross-section ("X"). (The symmetrical line in the center of the model is vertical cut on this model, so that's why I only had to cut a horizontal line to complete the cross-section ("X")) |
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I moved the symmetrical lines to outline the general model. |
(Frontal View Of Shape) |
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I cut out the faces for the eyes and mouth so I wont get confused with lines. |
All I did was a few loop cuts around the eyes and mouth, I didn't loop cut around the nose because I didn't need to add detail around the nose (but I do need to add detail on the nose). I’ll just make direct cuts on the nose since I would like to further detail the shape. If I wanted, I could have just cut a circle around the eye area, without it connecting to the symmetrical line and it would have still been a good cut. |
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Now you can rough out the shape of the with the sculpting tool in combination with moving vertices that move out of order that cause unpleasant creases. |
(Side View Of The Shape) |
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Now I am going to detail the nose with a cut for the nostril canal. |
I tweaked the nose to what I see fit. I made this cut to make the nose wider, instead of a triangle prism looking nose. If you want to make a low polygon face, you may want to add just a few lines or/and extrusions to define the rest of the shape. |
This may look very confusing but it isn't. All I did was select a few edges and made some loop cuts to be able add more detail. I also made some cuts to where I want the cheeks to pop out a little bit. I made some cuts on the loop cuts I made earlier to be able to pull the shape of the eyes, eye brows, and mouth rounder (smoother). |
A general look at the cuts I made to help define certain areas. |
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I mainly used the sculpting tool to pull out the points, and corrected a few individual vertices. (See the red and light-blue lines on the sculpting pull down menu. Instead of changing the strength of the sculpting tool, I just move the middle dot on the spline. The closer the spline is to the light-blue line, the less the vertices are moved with a single swipe over a vertex . The closer the spline is to the red line, the more a vertex will move with a single swipe. For this reason I really never changed the strength, but when making a landscape you may want to change the strength. For a smoother move of the vertices I put the spline closer to the light-blue line.) |
Selecting the area of where I want to create an ear. |
I delete the face to leave a hole for easily shaping the contour of the ear. |
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After making a few cuts to add control points to the ear area, I close the ear off with a face to extrude it. |
I reshaped the ear base for extrusion. |
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I extruded and reshaped the ear. |
I extruded and reshaped the ear. |
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I extruded and reshaped the ear. |
I extruded and reshaped the ear. |
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I extruded and reshaped the ear till I was satisfied. |
I reshaped some areas around the ear with the sculpting tool. |
I shaped the area for where the horns will be. |
I extruded and reshape the horn. |
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I extruded and reshape the horn. |
I intruded and reshape the horn. The intrusion acts as the skin bulging around the horn. |
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I extruded and reshape the horn. |
I extruded and reshape the horn. |
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I extruded and reshape the horn. |
I extruded and reshape the horn. |
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I extruded and reshape the horn. |
(Frontal View) |
(Subdivided Frontal View) |
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(Subdivided Side View) |