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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Fri Feb 02, 2007 11:27 pm Post subject: |
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Sorry, maybe i mixed something up.
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no harm, just trying to understand.
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The amount and colour of the ambient light controls the AO.
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Ok, now I see what your are talking about, this is a good idea...
even if the coming final gathering possibility, and the already present sky dome object will allow do to this.
had you got time to play a little bit with the new version ?
pierre |
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sk2k
Joined: 04 May 2006 Posts: 78
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Posted: Sat Feb 03, 2007 10:43 am Post subject: |
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craouette wrote: |
had you got time to play a little bit with the new version ?
pierre |
Sorry, but i was occupied with MoI. Today i have some hours for Alb3D.
Maybe you can post some infos about how to use AO in the compositor?
Btw. is the bloom effect not ready because i can't get it to work? Update shows no change to the picture and more often Alb3d just crashes when i play with the bloom values. tried render(rgb)->bloom->viewer
MfG
sk2k |
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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Fri Feb 09, 2007 8:59 am Post subject: |
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hey Giannis,
congratulation on the new kerkythea, and the new web site.
Definitively need to work on the kerkythea exporter...
What library did you use for linux ?
pierre |
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giannis
Joined: 07 Jul 2005 Posts: 16 Location: Athens, Greece
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Posted: Fri Feb 09, 2007 11:24 am Post subject: |
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thanks piere!
i don't really follow the library thing on linux... i used many!
if you are talking about the gui/api it's fox toolkit.
giannis
ps. aahhh... do you mean XML library? none. |
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craouette Site Admin
Joined: 26 Apr 2004 Posts: 652 Location: luxembourg
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Posted: Fri Feb 09, 2007 12:41 pm Post subject: |
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I was talking about gui, yes. thanks.
for xml, I am alos using my library.... |
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